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InventoryRPGLockpickAction.parameter

public Object parameter { get; }

Description#

Parameter (usually string display text) to use with this action

Usage#

Example
using NullSave.GDTK.Inventoryusing UnityEngine;
public class Example : MonoBehaviour{
    public void ExampleMethod(InventoryRPGLockpickAction target)    {        System.Object result = target.parameter;    }   }